Xorn

Medium elemental, neutral

Armor Class

19 (natural armour)

Hit Points

73 (7d8 + 42)

Speed

20 ft., burrow 20 ft.

Skills

Perception +6, Stealth +3

Damage Resistances

piercing and slashing from nonmagical attacks that aren’t adamantine

Senses

darkvision 60 ft., tremorsense 60 ft., passive Perception 16

Languages

Terran

Challenge

5 (1,800 XP)

Earth Glide:

The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn’t disturb the material it moves through.

Stone Camouflage:

The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Treasure Sense:

The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it.

Actions

Multiattack:

The xorn makes three claw attacks and one bite attack.

Claw:

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Bite:

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.